Rust结构
有三种类型的结构(“structs”),可以使用被struct
%uA0关键字创建%uA0:
- 元组结构,这是命名为元组的基础。
- 典型的%uA0C 结构
- 单元结构,这是无字段,对泛型有用。
// A unit struct struct Nil // A tuple struct struct Pair(i32, f64) // A struct with two fields struct Point { x: f64, y: f64, } // Structs can be reused as fields of another struct #[allow(dead_code)] struct Rectangle { p1: Point, p2: Point, } fn main() { // Instantiate a `Point` let point: Point = Point { x: 0.3, y: 0.4 } // Access the fields of the point println!("point coordinates: ({}, {})", point.x, point.y) // Destructure the point using a `let` binding let Point { x: my_x, y: my_y } = point let _rectangle = Rectangle { // struct instantiation is an expression too p1: Point { x: my_y, y: my_x }, p2: point, } // Instantiate a unit struct let _nil = Nil // Instantiate a tuple struct let pair = Pair(1, 0.1) // Destructure a tuple struct let Pair(integer, decimal) = pair println!("pair contains {:?} and {:?}", integer, decimal) }